All of the Bellower’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: Ogryn Tribes
- Rarity: Rare
- Role: Support
- Affinity: Void
- HP: 16,515
- ATK: 1,013
- DEF: 914
- SPD: 99
- C.RATE: 15%
- C.DMG: 50%
- RESIST: 30
- ACC: 15
★★★★★ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★✰✰✰ Clan Boss
★★★★★ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★★✰✰✰ Fire Knight’s Castle
★★★★✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep
Bellower’s Skills
Frazzle [ATK]
Attacks all enemies. Has a 20% chance of placing a [Block Cooldown Skills] debuff for 1 turn.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Mighty Bellow [ATK] (Cooldown: 4 turns)
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Bowl Over [ATK] (Cooldown: 5 turns)
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Aura
Increases Ally SPD in Faction Crypts by 15%.
Best Gears for Bellower
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 1 Retaliation Set, 1 Speed Set
- 2 Offense Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)
Equipments
- 1 Stun Set, 1 Speed Set
- 1 Lifesteal Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)