All of the Hegemon’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: Knights Revenant
- Rarity: Legendary
- Role: Attack
- Affinity: Void
- HP: 19,320
- ATK: 1,145
- DEF: 1,145
- SPD: 107
- C.RATE: 15%
- C.DMG: 50%
- RESIST: 30
- ACC: 10
★★★✰✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★✰✰✰✰ Clan Boss
★★★★✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★★★✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★★★★✰ Magic Keep
Hegemon’s Skills
Grave’s Grasp [ATK]
Attacks 2 times at random. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Numbing Chill [ATK] (Cooldown: 4 turns)
Attacks all enemies. Places a 50% [Decrease ATK] debuff for 2 turns. Also has a 50% chance of placing a [Block Cooldown Skills] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Fateful Arrival [Passive]
Always goes first each Round. If multiple Hegemons are in battle, the Hegemon with the highest SPD will move first, followed by the next highest, and so on.
Aura
Increases Ally C. RATE in all Battles by 19%
Best Gears for Hegemon
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 3 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)
Equipments
- 1 Lifesteal Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)