All of the Knight-Errant’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: Banner Lords
- Rarity: Legendary
- Role: Attack
- Affinity: Spirit
- HP: 18,660
- ATK: 1,387
- DEF: 672
- SPD: 96
- C.RATE: 15%
- C.DMG: 50%
- RESIST: 30
- ACC: 15
★★✰✰✰ Campaign
★★★✰✰ Arena Defense
★★★★★ Arena Offense
★★★✰✰ Clan Boss
★★★✰✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak
★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★✰✰ Spirit Keep
★✰✰✰✰ Magic Keep
Knight-Errant’s Skills
Half-Sword [ATK]
Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns. Will ignore 30% of the target’s DEF.
Level: 2 Buff/Debuff Chance +5%
Level: 3 Buff/Debuff Chance +5%
Level: 4 Buff/Debuff Chance +5%
Level: 5 Buff/Debuff Chance +5%
Mordhau [ATK] (Cooldown: 4 turns)
Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 1 turn. Resets the cooldowns on each of this Champion’s skills if the target is killed.
Level: 2 Damage +10%
Level: 3 Buff/Debuff Chance +10%
Level: 4 Buff/Debuff Chance +10%
Level: 5 Buff/Debuff Chance +10%
Death Warrant [ATK] (Cooldown: 6 turns)
Attacks 1 enemy. Has a 60% chance of placing a 25% [Weaken] debuff for 2 turns. Damage is increased by 75% if this Champion has full HP.
Level: 2 Damage +10%
Level: 3 Buff/Debuff Chance +10%
Level: 4 Buff/Debuff Chance +10%
Level: 5 Buff/Debuff Chance +20%
Aura
Increases Ally DEF in Dungeons by 32%.
Best Gears for Knight-Errant
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 2 Offense Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)
Equipments
- 1 Lifesteal Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)