All of the Arbiter’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Usability: Early-Mid-Late Game
- Tomes: 9
- Faction: High Elves
- Rarity: Legendary
- Role: Support
- Affinity: Void
- Obtain: Progress Mission
- HP: 21,135
- ATK: 1,068
- DEF: 1,101
- SPD: 110
- C.RATE: 15%
- C.DMG: 50%
- RESIST: 30
- ACC: 10
★★★★★ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★★★★★ Clan Boss
★★★★★ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★★★★★ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★★ Ice Golem’s Peak
★★★★★ Void Keep
★★★★★ Force Keep
★★★★★ Spirit Keep
★★★★★ Magic Keep
Arbiter’s Skills
Gaze of Justice [ATK]
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Enforced Humility [ATK] (Cooldown: 4 turns)
Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Mentor of Heroes (Cooldown: 4 turns)
Fills the Turn Meters of all allies by 30% and places a 50% [Increase ATK] buff on all allies for 2 turns. Heals all allies by 25% of their MAX HP if they have less than 50% HP.
Level 2: Cooldown -1
Destiny’s Call (Cooldown: 7 turns)
Revives all dead allies to 35% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived.
Level 2: Cooldown -1
Level 3: Cooldown -1
Aura
Increases Ally SPD in the Arena by 30%.
Best Gears for Arbiter
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 3 Speed Set
- 1 Frenzy Set, 1 Speed Set
- 1 Shield Set, 1 Speed Set
Stat Priority
- DEF%, HP%, ACC, RESIST, SPD
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (DEF% / HP%)
- Chestplate (DEF% / HP%)
- Boots (SPD)
- Ring (DEF / HP)
- Amulet (DEF / HP)
- Banner (ACC / RESIST)
Equipments
- 3 Speed Set
- 1 Stalwart Set, 1 Speed Set
Stat Priority
- DEF%, HP%, ACC, SPD
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (DEF% / HP%)
- Chestplate (DEF% / HP%)
- Boots (SPD)
- Ring (DEF / HP)
- Amulet (DEF / HP)
- Banner (ACC)