All of the Zephyr Sniper’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: Barbarians
- Rarity: Uncommon
- Role: Defense
- Affinity: Spirit
- HP: 13,380
- ATK: 617
- DEF: 1,244
- SPD: 100
- C.RATE: 15%
- C.DMG: 50%
- RESIST: 30
- ACC: 0
★★★★★ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★★✰✰✰ Minotaur’s Labyrinth
★★★★★ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★★✰✰✰ Dragon’s Lair
★★✰✰✰ Ice Golem’s Peak
★★✰✰✰ Void Keep
★★✰✰✰ Force Keep
★★✰✰✰ Spirit Keep
★✰✰✰✰ Magic Keep
Zephyr Sniper’s Skills
Suppressive Fire [DEF]
Attacks all enemies. Has a 15% chance of increasing the cooldown of a random Skill on each target by 1 turn.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
Ranger’s Skill [ATK] (Cooldown: 5 turns)
Places a 7.5% [Continuous Heal] buff on all allies for 1 turn.
Level 2: Cooldown -1
Best Gears for Zephyr Sniper
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 1 Stun Set, 1 Speed Set
- 1 Retaliation Set, 1 Speed Set
Stat Priority
- Defense%, Critical Rate, Critical Damage, Speed, Accuracy, Resist
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Defense%)
- Boots (SPD)
- Ring (Defense)
- Amulet (Critical Damage)
- Banner (ACC / RESIST)
Equipments
- 1 Lifesteal Set, 1 Speed Set
Stat Priority
- Defense%, Critical Rate, Critical Damage, Speed, Accuracy, Resist
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Defense%)
- Boots (SPD)
- Ring (Defense)
- Amulet (Critical Damage)
- Banner (ACC / RESIST)