All of the Cultist’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: Knight Revenant
- Rarity: Uncommon
- Role: Attack
- Affinity: force
- HP: 12,390
- ATK: 1,167
- DEF: 760
- SPD: 84
- C.RATE: 15%
- C.DMG: 50%
- RESIST: 30
- ACC: 0
★✰✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★✰✰✰✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★✰✰✰✰ Dragon’s Lair
★✰✰✰✰ Ice Golem’s Peak
★✰✰✰✰ Void Keep
★✰✰✰✰ Force Keep
★✰✰✰✰ Spirit Keep
★✰✰✰✰ Magic Keep
Cultist’s Skills
Sickle [ATK]
Attacks 1 enemy 2 times.
Level: 2 Damage +5%
Level: 3 Damage +5%
Level: 4 Damage +5%
Level: 5 Damage +5%
Toxic Miasma [ATK] (Cooldown: 5 turns)
Attacks all enemies. Has a 25% chance of placing a 2.5% [Poison] debuff for 2 turns.
Level: 2 Damage +5%
Level: 3 Damage +10%
Level: 4 Buff/Debuff Chance +5%
Level: 5 Buff/Debuff Chance +10%
Level: 6 Cooldown -1
Best Gears for Cultist
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 2 Offense Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)
Equipments
- 1 Lifesteal Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)