All of the Eviscerator’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: Dark Elves
- Rarity: Rare
- Role: Attack
- Affinity: Void
- HP: 12,060
- ATK: 1,409
- DEF: 815
- SPD: 95
- C.RATE: 15%
- C.DMG: 57%
- RESIST: 30
- ACC: 0
★✰✰✰✰ Campaign
★★★✰✰ Arena Defense
★★★✰✰ Arena Offense
★★★✰✰ Clan Boss
★★★✰✰ Minotaur’s Labyrinth
★★✰✰✰ Spider’s Den
★★✰✰✰ Fire Knight’s Castle
★★★✰✰ Dragon’s Lair
★★★✰✰ Ice Golem’s Peak
★★★✰✰ Void Keep
★★★✰✰ Force Keep
★★★✰✰ Spirit Keep
★★★✰✰ Magic Keep
Eviscerator’s Skills
Bleed Dry [ATK]
Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns if this attack is critical.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Lethal Confusion [ATK] (Cooldown: 4 turns)
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +15%
Suppression [Passive] (Cooldown: 1 turn)
Attacks an enemy Champion with the default Skill whenever they are healed or receive a Buff. Attacks one random enemy if multiple enemies are healed or receive a Buff at the same time.
Aura
Increases Ally C.RATE in the Arena by 16%.
Best Gears for Eviscerator
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 1 Stun Set, 1 Speed Set
- 1 Retaliation Set, 1 Speed Set
- 2 Offense Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)
Equipments
- 1 Lifesteal Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)