All of the Magister’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: High Elves
- Rarity: Rare
- Role: Support
- Affinity: Force
- HP: 18,000
- ATK: 892
- DEF: 936
- SPD: 101
- C.RATE: 15%
- C.DMG: 50%
- RESIST: 30
- ACC: 0
★✰✰✰✰ Campaign
★✰✰✰✰ Arena Defense
★✰✰✰✰ Arena Offense
★✰✰✰✰ Clan Boss
★✰✰✰✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★✰✰✰✰ Dragon’s Lair
★✰✰✰✰ Ice Golem’s Peak
★✰✰✰✰ Void Keep
★✰✰✰✰ Force Keep
★✰✰✰✰ Spirit Keep
★✰✰✰✰ Magic Keep
Magister’s Skills
Majestic Staff [ATK]
Attacks 1 enemy. If the attack is critical, places a 25% [Increase ATK] buff on a random ally for 1 turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Anoint (Cooldown: 4 turns)
Places a [Revive On Death] buff and a 30% [Reflect Damage] buff on a target ally for 2 turns. Heals all other allies by 10% of the target’s HP.
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Heal +10%
Censure [ATK] (Cooldown: 5 turns)
Attacks all enemies. Has a 50% chance of placing a 50% [Heal Reduction] debuff for 2 turns.
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Aura
Increases Ally HP in Faction Crypts by 27%.