All of the Marksman’s information, guide, gears, and masteries building tips.
Basic Information
- Overview
- Stats (6★)
- Ratings
- Faction: High Elves
- Rarity: Epic
- Role: Attack
- Affinity: Spirit
- HP: 14,700
- ATK: 1,432
- DEF: 892
- SPD: 92
- C.RATE: 15%
- C.DMG: 60%
- RESIST: 30
- ACC: 0
★★★✰✰ Campaign
★★★✰✰ Arena Defense
★★★★✰ Arena Offense
★★★★★ Clan Boss
★★★★✰ Minotaur’s Labyrinth
★✰✰✰✰ Spider’s Den
★✰✰✰✰ Fire Knight’s Castle
★★★★★ Dragon’s Lair
★★★★✰ Ice Golem’s Peak
★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★✰ Spirit Keep
★✰✰✰✰ Magic Keep
Marksman’s Skills
Venom Arrow [ATK]
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns if the attack is critical. Has a 15% chance of granting an Extra Turn.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Impressive Shot [ATK] (Cooldown: 4 turns)
Attacks 1 enemy. Fills the Turn Meter of all allies by 20%. Has an extra 15% chance of inflicting a critical hit.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Thorns [ATK] (Cooldown: 5 turns)
Attacks 4 times at random. Each hit has a 25% chance to ignore DEF.
Level 2: Damage +15%
Level 3: Damage +15%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Aura
Increases Ally DEF in the Arena by 32%
Best Gears for Marksman
- Arena/Campaign/Faction Wars
- Dungeons/Clan Boss
Equipments
- 1 Retaliation Set, 1 Speed Set
- 2 Offense Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)
Equipments
- 1 Lifesteal Set, 1 Speed Set
Stat Priority
- Attack%, Critical Rate, Critical Damage, Speed, Accuracy
- Weapon (ATK)
- Helmet (HP)
- Shield (DEF)
- Gauntlets (Critical Rate)
- Chestplate (Attack%)
- Boots (SPD)
- Ring (Attack)
- Amulet (Critical Damage)
- Banner (ACC)