Tormin the Cold Guide: Skills, Best Gears & Masteries

All of the Tormin the Cold’s information, guide, gears, and masteries building tips.

Tormin the Cold

Basic Information

  • Overview
  • Stats (6★)
  • Ratings

  • Usability: Late Game
  • Tomes: 11
  • Faction: Dwarves
  • Rarity: Legendary
  • Role: Defense
  • Affinity: Void
  • Obtain: N/A

  • HP: 20,145
  • ATK: 815
  • DEF: 1,421
  • SPD: 94
  • C.RATE: 15%
  • C.DMG: 50%
  • RESIST: 70
  • ACC: 20

★★★★✰ Campaign
★★★★★ Arena Defense
★★★★★ Arena Offense
★✰✰✰✰ Clan Boss

★★★★✰ Minotaur’s Labyrinth
★★★★✰ Spider’s Den
★★✰✰✰ Fire Knight’s Castle
★★★★✰ Dragon’s Lair
★★★★✰ Ice Golem’s Peak

★★★★✰ Void Keep
★★★★✰ Force Keep
★★★★★ Spirit Keep
★★★★★ Magic Keep

Raid Shadow Legends Tormin the Cold

Tormin the Cold’s Skills

Rimefire [DEF]
Attacks all enemies. Has a 15% chance of placing a [Freeze] debuff for 1 turn. Instantly activates this Skill whenever an enemy under both a [Freeze] and a [HP Burn] debuff takes damage from the [HP Burn] debuff.
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%

Iceberg Crush [DEF] (Cooldown: 4 turns)
Removes all buffs from a target enemy, then attacks the target 2 times. Steals all buffs instead if the target is under a [Freeze] debuff. Will ignore DEF if the target is under both a [Freeze] and a [HP Burn] debuff.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1

Blizzard Rage [DEF] (Cooldown: 4 turns)
Attacks all enemies. Places a [Block Buffs] debuff and a 100% [Heal Reduction] debuff for 2 turns on enemies under [Freeze] debuffs. Has a 60% chance of placing a [Provoke] debuff for 1 turn on enemies not under [Freeze] debuffs. Decreases the cooldown of 1 random Skill of each ally by 1 turn for every enemy attacked under both a [Freeze] and a [HP Burn] debuff.
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +10%

Wintry Wind [Passive] (Cooldown: 8 turns)
[Passive Effect] Has a 15% chance of placing a [Freeze] debuff on the enemy each time they receive a buff, get healed, or have their Turn Meter filled. The 15% chance applies for each effect individually in cases where an enemy receives multiple of these effects at the same time. Does not work with effects from Artifact Sets, Turn Meter filling effects from Masteries, healing, or those buffs or effects that take place at the start of a Round. [Active Effect] Revives this Champion to 100% HP when killed and placed a [Freeze] debuff on this Champion for 1 turn.
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%

Aura
Increases Ally DEF in all Battles by 33%

Best Gears for Tormin the Cold

  • Arena/Campaign/Faction Wars
  • Dungeons/Clan Boss

Equipments

  • 1 Stun Set, 1 Accuracy Set
  • 1 Taunt Set, 1 Accuracy Set
  • 1 Frost Set, 1 Accuracy Set
  • 2 Defense Set, 1 Life Set

Stat Priority

  • DEF%, HP%, ACC, SPD
  • Weapon (ATK)
  • Helmet (HP)
  • Shield (DEF)
  • Gauntlets (DEF% / HP%)
  • Chestplate (DEF% / HP%)
  • Boots (SPD)
  • Ring (DEF / HP)
  • Amulet (DEF / HP)
  • Banner (ACC)

Equipments

  • 1 Frost Set, 1 Accuracy Set
  • 1 Taunt Set, 1 Accuracy Set
  • 1 Stun Set, 1 Accuracy Set
  • 2 Defense Set, 1 Life Set

Stat Priority

  • DEF%, HP%, ACC, SPD
  • Weapon (ATK)
  • Helmet (HP)
  • Shield (DEF)
  • Gauntlets (DEF% / HP%)
  • Chestplate (DEF% / HP%)
  • Boots (SPD)
  • Ring (DEF / HP)
  • Amulet (DEF / HP)
  • Banner (ACC)

Best Masteries for Tormin the Cold

Arena/Campaign/Faction Wars

Tormin the Cold Arena Campaign Faction Wars

5/5 - (1 vote)

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