Complete guide to defeating Agreth (Nether Spider) boss in RAID: Shadow Legends.
Agreth (Nether Spider) Skills
|Envenomed Strands||Attacks all enemies. Places a 5% [Poison] debuff on all enemies for 4 turns. Will repeat the attack 1 time for each Spiderling without any active buffs. The (Poison) debuffs cannot be resisted or blocked.
amage based on: [ATK]
|Brood Feast||Spawns 4 Spiderlings, then places a [Counterattack] buff on all Spiderlings for 3 turns. Will team up with all Spiderlings to attack all enemies if a Spiderling is spawned by this skill. Agreth will attack with this Skill at the beginning of the round. [Agreth can have a maximum of 4 Spiderlings in battle at any time.]|
|Elder Lurker [P]||Counterattacks whenever an enemy decreases Agreth’s Turn Meter. The damage inflicted is equal to the amount of Turn Meter lost. Will ignore 100% of DEF.|
|Tide of Toxins [P]||Attacks all enemies at the start of each turn. Deals damage from all [Poison) debuffs on each enemy instantly. When attacked by an enemy under a Poison debuff, increases the duration of all debuffs on the attacker by 1 turn, then places a 25% [Poison Sensitivity] debuff on them for 3 turns. When attacked by an enemy that has no (Poison] debuff, places a 5% [Poison) debuff on the attacker for 4 turns. This debuff cannot be blocked or resisted.|
|Almighty Immunity [Passive]||Immune to [Stun], [Freeze], [Sleep], [Provoke], [Block Active Skills], [Block Passive Skills], [Fearl. and True Fearl debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.|
|Almighty Strength [Passive]||Damage from skills that scale based on enemy MAX HP cannot exceed 10% of the Boss’ MAX HP when attacking the Boss.|
|Almighty Persistence [Passive]||All Turn Meter reduction effects are decreased by 50% when used against the Boss.|
Agreth (Nether Spider) Guide
Agreth is an interesting challenge, as she thoroughly punishes AoE teams. Spiderling counterattacks will heal Agreth far faster than most teams can hurt her, not to mention the (Poison, they can stack up on your team. There is also a risk to bringing Champions that reduce Turn Meters, but with enough protection and healing, the risk is worth it.
It’s crucial to make sure that Spiderlings never counterattack or get a turn, so bringing Champions with AOE (Stuns) or (Freezes) will help you to defeat the Boss.
Last but not least, you will need to remove (Poison) from your team. These debuffs can’t be blocked or resisted, so the only way to deal with them is to remove them, and quickly – the Nether Spider will spit them back as direct damage every time she gets a turn, so waiting them out isn’t an option. However, they only deal damage, so powerful healing can counteract the effects if you can’t remove debuffs fast enough.